In 2014, friend, board game aficionado, and former colleague from The Los Angeles Film School, Sebastian Sohn put me in touch with folks at USC who were looking for part-time faculty to teach a level design class. I was already teaching level and game design full-time at LAFS, but USC has very well-regarded game development programs and it was an opportunity I couldn’t pass up.
I met with the inimitable Tom Sloper and in short order had a new level design class to build. I couldn’t use the materials I’d made for LAFS, naturally, so I had to rebuild things from the ground up. Including a simple game for students to make level packs for.
I rebuilt a basic platforming game following Sebastian Lague’s platformer tutorials.