Beacons on the Critical Path

I started an exercise program today. There are two guys in Germany, Alex (aka El Eggs) and Sven, who run an outfit called Calisthenic Movement. Here’s the video that blew my mind and made me a fan of bodyweight exercise. There’s flash a plenty in this — all those flips, come on! — but what I like about these guys is they aren’t promoting the flash, but a focus on form and quality of movement over reps and speed and the idea that the world is your gym and playground. As a level designer, I already view the world this way. These guys make that a reality. Really, though, it’s this video (and this) that made me fans of Sven and Alex themselves. They do what they do with a sense of fun. I appreciate that. It resonates.

Creative * Strong * Healthy

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2016 Game Development Goals

I tell my students every term that their blogs are a great place to showcase their passion for games and game development. I tell them that every term and here sits my own blog. Empty. Neglected. FORGOTTEN.

photo by Ed Stecki

So, befitting the start of a new year, I had my students in Game Design 2 (howdy, y’all!) draft three SMART game development goals for 2016. I joined them in this goal-setting and here are mine:

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